Former Assassin’s Creed director doesn’t think the current way of making big budget games is ‘tenable’: ‘I think the future lies in smaller teams’

It’s no secret that major studios are struggling to put out successful games. Between increasing development turnarounds, ballooning budgets, cancellations and mass layoffs, the industry is finding it harder to reliably bring projects to conclusion, leading to fewer blockbusters coming out each year. Various reasons have been aired for these problems, ranging from overeager profit…

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Manor Lords’ dev is experimenting with a new trading system that allows for ‘deliberate economic strategies’, including establishing monopolies on resources

Medieval city-builder Manor Lords had a quiet 2025, as its developer adjusted to the game’s enormous success following its release into Steam early access in 2024. Things picked up speed toward the end of the year, however, with a major patch arriving in December that introduced a rework to core systems and an overhaul to…

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Manor Lords’ dev is experimenting with a new trading system that allows for ‘deliberate economic strategies’, including establishing monopolies on resources

Medieval city-builder Manor Lords had a quiet 2025, as its developer adjusted to the game’s enormous success following its release into Steam early access in 2024. Things picked up speed toward the end of the year, however, with a major patch arriving in December that introduced a rework to core systems and an overhaul to…

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After Netflix pulled the rug from under Monument Valley 3 six months after launch, its developer says it’s a ‘PC first’ studio: ‘we can build more direct relationships with our audience and community’

Monument Valley was an award-winning phenomenon on mobile back in 2014 that made its way to PC eventually, as did its sequels and several other games by its developer, Ustwo. That studio has now apparently moved on from mobile-first development, as CEO Maria Sayans recently told Mobile Gamer. “What has changed more recently is shifting…

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After Netflix pulled the rug from under Monument Valley 3 six months after launch, its developer says it’s a ‘PC first’ studio: ‘we can build more direct relationships with our audience and community’

Monument Valley was an award-winning phenomenon on mobile back in 2014 that made its way to PC eventually, as did its sequels and several other games by its developer, Ustwo. That studio has now apparently moved on from mobile-first development, as CEO Maria Sayans recently told Mobile Gamer. “What has changed more recently is shifting…

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Divinity: Original Sin 2’s brilliant armor system is one of a kind in RPGs, and I’m bummed we’ll apparently never see it again

I’m mourning a friend today, and what’s more, my friend’s memory is being slandered. Not only will Divinity not carry forward the unique armor system Larian crafted for Divinity: Original Sin 2, my coworkers keep bashing it. PCG guides writer Rory Norris called it “broken” in giant letters on our front page. I forget what…

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Divinity: Original Sin 2’s brilliant armor system is one of a kind in RPGs, and I’m bummed we’ll apparently never see it again

I’m mourning a friend today, and what’s more, my friend’s memory is being slandered. Not only will Divinity not carry forward the unique armor system Larian crafted for Divinity: Original Sin 2, my coworkers keep bashing it. PCG guides writer Rory Norris called it “broken” in giant letters on our front page. I forget what…

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Original Fallout lead Tim Cain reckons vitriol around games has always been around, but it’s ‘more hostile’ these days: ‘I see lot of people arguing past each other, even if that means denying that the other group even exists’

I don’t know when the first argument about a videogame was had, but something tells me it was before the first videogame was finished. Still, things seem to have gotten much worse in recent years, and Fallout co-creator Tim Cain took to his YouTube channel Friday to discuss the issue of “arguing about games” at…

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‘Every year they got f***ing chocolates that we didn’t’: Valve gives a box of sweets to Steam’s biggest breadwinners every year, and Peak’s devs finally got one after years of jealously watching their Slay the Spire office mates enjoy GabeN confections

What’s the best part of making $800,000 in videogame sales on Steam in a single year? You might think it’d be the money, but not so. It’s actually the free chocolate you get from Valve for making all that money on its digital sales platform. As Gamesradar noted in its report on this, there’s a…

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Deadlock dev teases the community over its favorite hero that was briefly tested and removed: ‘We made delicious stock out of his bones and meats’

You might remember Slork. He featured in a PC Gamer article with the headline “Slork,” and the strapline, “Slork.” Everyone had a good time slorkin’ it back then, and the unfinished hero quickly turned heads with his ridiculous name and experimental, stealthy playstyle. That being said, I have bad news, #SlorkNation: Valve has melted Slork’s…

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