The Elder Scrolls Online devs promise that its new seasonal model ‘is the beginning of a major shift’ for the decade-old MMO: ‘Frankly, we think we could make the game more rewarding and exciting’

The Elder Scrolls Online has had a bit of a rough go, recently, with its initially cool subclassing update not quite hitting the balance mark alongside a brutal rash of cuts at Microsoft, which saw the game’s director quit. Still, ESO’s remaining developers have been adamant that it’s not going anywhere, a promise that seems…

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Ubisoft closes its recently-unionized Halifax studio, says it’s not because of the unionizing

Two weeks ago, staff at Ubisoft Halifax officially formed a union, with 74% of its employees voting in favor of forming a bargaining unit after the Assassin’s Creed Rebellion developer filed for unionization in June. Today, Ubisoft announced that it’s closing the Halifax studio, claiming that the timing is merely coincidental (via GamesIndustry.biz). “Over the…

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Amazon’s Fallout website is counting down to something, and fans are hoping the long-awaited Fallout 3 remaster (or maybe even New Vegas) is finally on the way

Fallout season 2 is roughly halfway through its run, and so far, so good: PC Gamer’s Jody Macgregor said in his review that “it’s still a show you need to pay attention to keep up with, and more importantly it’s a show worth paying attention to.” But as the new episodes are doled out weekly…

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Amazon’s Fallout website is counting down to something, and fans are hoping the long-awaited Fallout 3 remaster (or maybe even New Vegas) is finally on the way

Fallout season 2 is roughly halfway through its run, and so far, so good: PC Gamer’s Jody Macgregor said in his review that “it’s still a show you need to pay attention to keep up with, and more importantly it’s a show worth paying attention to.” But as the new episodes are doled out weekly…

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Is today’s puzzle game scene interesting? ‘No, I don’t think it is,’ says Jonathan Blow, even though there are ‘really good games in the past’ devs could look to for inspiration

Jonathan Blow—that fellow who made Braid and The Witness—revealed his new game at last year’s Game Awards. Order of the Sinking Star, in the making for nine years, is pitched as a “game design supercollider” that mashes together four separate puzzle games into an enormous puzzle chimaera, throbbing with 500 hours of hot solving content….

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