Arc Raiders players say blueprint drop rates have exploded after Cold Snap update: ‘Blueprints everywhere!’

It’s raining blueprints, hallelujah. Arc Raiders players en masse are reporting that rare loot, including sought after blueprints, are raining from the sky after today’s Cold Snap update. “Yeah so they have changed blueprint droprates,” posted Reddit user i_research alongside an image of a backpack nearly stuffed with nothing but blueprints. As someone who couldn’t…

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Todd Howard says he’s been offered ‘a whole bunch’ of cameos in the Fallout show but won’t be tempted: ‘I don’t want to distract’

Bethesda director and executive producer Todd Howard has said he won’t be making a cameo in the Fallout TV show, despite plenty of opportunities to do so. The Toddster’s appearance or otherwise has been speculated on ever since the show was announced, but Howard says he’s more comfortable in the background. The topic came up…

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There’s more to Horses than the Steam ban: The controversial horror game is a great example of how games can effectively borrow from film, and how they can also stumble

Steam’s (two-year-early!) rejection of developer Santa Ragione’s new art horror game, Horses, and Valve’s subsequent refusal to clarify what triggered the ban or allow Santa Ragione to submit an updated build, has unfortunately overshadowed what’s interesting about the actual game. By provoking controversy, Horses has clearly done part of its job as a work of…

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The Elder Scrolls 6 is ‘progressing very well,’ Todd Howard says: Everyone wishes it could go faster, but ‘it’s a process that we want to get right’

Just a month after Bethesda creative honcho Todd Howard said The Elder Scrolls 6 “is the everyday thing” that developers at the studio are now working on, he’s said it again in a chat with Game Informer. But this time, he added one very important note: It’s goin’ good. “It’s progressing really well,” Howard told…

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Baldur’s Gate 3 developer Larian defends itself as fans react to generative AI use: ‘I’m not entirely sure we are the ideal target for the level of scorn’

Larian CEO Swen Vincke said earlier this year that the Baldur’s Gate 3 studio is using generative AI to automate certain prototyping tasks, such as creating mock levels for designers to work with before replacing them with handmade art. The comments didn’t attract much notice at the time, but similar remarks in a new Bloomberg…

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