Starfield’s cursed rain orb lifts the veil on an old game design trick: ‘pack it up boys, it’s over’
Games use all sorts of tricks to ease performance load, and while Starfield has had its fair share of optimisation woes (though Todd Howard sees things differently) it’s not an exception to that rule. One such trick was discovered in all its soggy glory on the Starfield subreddit earlier this week, as thelastfastbender points out…