Former Mass Effect lead writer Mac Walters says the success of the Legendary Edition helped convince him to leave BioWare: ‘I don’t want to do any more Mass Effect after this’

Mac Walters amassed an enviable list of credits during his nearly 20-year career at BioWare on games including Jade Empire, Mass Effect, and Dragon Age, eventually rising to lead writer of Mass Effect 2 and 3 and creative director on Mass Effect: Andromeda. He then stepped into the role of production director on Dragon Age:…

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WoW shows off four Hero Talent trees from its upcoming expansion The War Within, and it looks like the Augmentation Evoker’s meta chaos is spreading to other specs

Blizzard have released a sneak peek at some of the Hero Talents from World of Warcraft’s upcoming expansion: The War Within. Hero Talents are meant to be evergreen dashes of spice to the game’s existing talent system—ones which mainly add “class utility [and] defensive bonuses.” The devs maintain that the differences in these trees is…

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Streets of Rogue 2 promises to mash up Deus Ex and Dwarf Fortress in a chaotic immersive sim 10,000 times bigger than the first game

I am unreasonably excited for Streets of Rogue 2, the follow-up to 2019’s best immersive sim in which you could play a vampire, hacker, gorilla or bartender, which means I’ve been eagerly devouring information about it ever since it was announced in October last year. Lucky for me, then, that developer Matt Dabrowski is kicking…

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EA rebrands Frostbite with a cuddly new hand as it says its studios are now ‘free to develop on any engine they choose’

Publisher Electronic Arts has rebranded its Frostbite engine, with the aim of better reflecting the tech as a “platform for collaborative innovation”. In an announcement on the publisher’s website, EA introduced a new brand direction for the engine, saying the it “signals not just a visual shift for Frostbite, but a philosophical one, with a…

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