MCM Comic Con cosplayers never fail to amaze me with their outfits, and hopefully next year my inspiration manifests into my own weekend pass

Cosplay is still a bit of an unknown world to me, but it’s one I’d love to be more involved with. I’ve only ever cosplayed once, really—aside from the odd Halloween costume which I know doesn’t really count—but that doesn’t mean I don’t try to stay as in the loop as possible. I’ve always been…

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Game developers have suddenly become obsessed with eggs for some reason, and you can play two ovoid games for free right now

Eggs! They’re the new gaming craze, baby. Forget roguelikes, or friendslop, or rogue friends, or sloplikes, eggs are the hottest they’ve been in the virtual realm since the days of Tamagotchi. Just how hot, you ask? Well, there are three egg-themed games launching within a week of each other. Which isn’t that many in the…

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Remedy is ‘not satisfied’ with its Q3 results after FBC: Firebreak’s flop, and has ‘moved development resources’ to other games in production

Remedy Entertainment’s woes continue with FBC: Firebreak. The cooperative shooter proved a disappointment when it released in June, launching in an anaemic state, lacking basic features like in-game voice chat and a tutorial, and generally seeming like a compromised vision despite a few novel ideas. Its first major update, Breakpoint, went some way to addressing…

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‘I sometimes lie in bed thinking about it’: Rockstar co-founder Dan Houser explains why open world spy game Agent never worked out

Remember Agent? After first mentioning it in 2007, Rockstar formally announced it in 2009—an espionage game in an open world, GTA meets James Bond, with all the cars-turning-into-submarines gadgetry that implies. After bouncing between different Rockstar studios for a while, Agent vanished off the radar, with its death finally being confirmed in 2021. In a…

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Doom designer Sandy Petersen alleges former Xbox boss Don Mattrick killed Ensemble Studios and its Halo MMO to protect his personal stock bonus: ‘Don started as an EA hatchet man so what would you expect?’

Doom level designer Sandy Petersen has taken to X (formerly Twitter) to explain the closure of Ensemble Studios, where he worked in the 2000s. According to Petersen, Ensemble and its in-development Halo MMO were scuttled by Xbox boss Don Mattrick to protect a short-term, profit-based bonus he was elligible to receive. “In 2008, Ensemble Studios…

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‘Skinballs,’ a Saints Row test NPC that looks like four floating scoops of ice cream, has been preserved as part of a museum collection

In a public conversation on Bluesky, former Volition developer Elizabeth Zelle, alongside videogame preservationists Andrew Borman and Phil Salvadore, highlighted the existence of Skinballs, a surreal Saints Row test NPC who, through an accident of history, will be forever preserved for future generations in the Strong Museum of Play. Responding to an article by IGN…

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