As Amazon’s game business crumbles, the public is surprised to discover that it was trying to compete with Steam all this time
September 30, 2016 was a big day for Amazon Game Studios: It was on that day, at TwitchCon, it unveiled Breakaway, Crucible, and New World, signalling a major push into the realm of big-budget game development. Not quite a decade later, we find ourselves standing amidst the rubble of that once-great ambition, with a single…