Europa Universalis lead says design documents stifle creativity: ‘You end up with a bunch of idea guys who write all the documents and the rest are there to follow’

It takes a village to make a videogame, and there’s no one way to do it. Solo devs and quintuple-A studios alike face all sorts of challenges trying to make all a game’s moving parts cohere, and the more cooks you add to the kitchen, the more different design philosophies are bound to conflict. That’s…

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Silent Hill f’s lead actor streamed the game and had a language-transcending horror experience that’s gotten over 1.6 million views

As reported by Automaton, actor and model Konatsu Kato, who provided the likeness and Japanese voice of Silent Hill f protagonist Shimizu Hinako, has begun streaming her first playthrough of the game, fulfilling a promise she made earlier this month on X (formerly Twitter). Kato has so far streamed once on YouTube, playing through the…

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Europa Universalis 2’s launch was a desperate gambit for Paradox’s survival: ‘It needs to be done so it’s sold in the US market before Christmas, because we need the money else we cannot pay people’

Europa Universalis wasn’t always a household name in strategy gaming. Like the company behind it, EU has had a fraught journey over the years—and as EU lead Johan Andersson explained in an interview with PC Gamer news writer Joshua Wolens, the early days were spent trying to keep the lights on. Europa Universalis 2, for…

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It’s Helldivers 2’s Liberty Day, so break out your shovels and play Arrowhead’s patriotic new Whack-a-Terminid browser game before it’s gone

It’s Oct. 26—the day Grand Theft Auto: San Andreas came out, and also Helldivers 2’s in-universe holiday Liberty Day, celebrating all the times we spent together splattering the stars with blood and burying any dissent beneath busted-up robot parts. It’s enough to make a man shed a tear into his liber-tea, and if you can…

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Before Paradox became king of grand strategy, it made a Baldur’s Gate-inspired RPG doomed by ‘bugs, many and diverse, some more interesting than the gameplay’

Paradox has always dabbled in a smorgasbord of styles, especially when you consider all its published games, but its in-house efforts are almost all grand strategy games where you paint real-world provinces your favorite color. But before it had solidified that reputation, it was trying to make a name in other genres. Trying, and failing…

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The Outer Worlds 2’s weirdest weapon is a flashing rainbow sword that turns combat into a rhythm game I’m terrible at

It’s fair to say that The Outer Worlds 2 loves its weird weapons. From the first moment you step foot on Paradise Island, you’ll start discovering all sorts of strange murder contraptions, from a sniper rifle that fires sneaky explosive bolts you detonate when you reload, to a pistol that infects enemies with a contagious…

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