Game dev union marches through industry event to demonstrate that it’s about ‘taking action and organizing change’

Union organizers and game developers marched through the 2025 Game Developers Conference on Wednesday, gathering at a nearby park for a rally in support of the just-announced United Videogame Workers union. “We’re not playing anymore,” the crowd chanted. “We demand a living wage.” The union is part of the Communication Workers of America, which in…

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Inzoi’s attempt to do everything has left it a shallow imitation of The Sims, and I’m not sure it understands what makes those games so special in the first place

For a game so insistent on letting me forge my own narrative, Inzoi makes it weirdly difficult to do so. I’m a real sucker for a meet-cute storyline, so I’ve been making my Zoi chat up a guy she met in the park, Will Stewart—he’s all artsy with pretentiously curly hair and spends his entire…

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The warframe with a guitar that shoots fire is out today alongside a bunch of metalcore-inspired skins, cementing Warframe’s spiral into Y2K madness

If you were ever put off by Warframe’s otherworldly, sleek sci-fi aesthetic, you might want to catch up: Warframe 1999 is in full-swing and has seen the game basking in nostalgic novelties and trading in the cyborg ninja shtick for motorcycles and rock and roll on an alt-history Earth. Today’s update, Techrot Encore, continues the…

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Johan Pilestedt warns that Helldivers 2 took 4 more years than planned because Arrowhead skipped pre-production and dove right in: ‘Always do your homework before you start spending millions and millions and millions of dollars in making a game’

It’s Game Developers Conference week, and you know what that means: Developers giving humbling talks about the difficult job of making games and offering advice to avoid the pitfalls that beset even the top-selling greats. One such talk this year was Arrowhead CCO Johan Pilestedt’s panel “Helldivers 2: Capturing Lightning in a Bottle” reflecting on…

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Helldivers 2’s Johan Pilestedt says developers need to start taking more risks: ‘Safe bets are a death sentence for the studios that try to make them’

Helldivers 2 creative director Johan Pilestedt says the game industry has a “convergence problem” because everyone is chasing the same “big next thing,” a type of risk aversion he believes has the industry “caught in a vicious circle of death and rebirth.” Speaking at a Game Developers Conference panel attended by PC Gamer, Pilestedt pointed…

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