Microsoft’s DirectX Advanced Shader Delivery tech might be the eventual answer to stuttering and shader compilation woes, but it’s limited to the ROG Ally X for now
Shader compilation woes are, to my mind at least, one of the scourges of modern gaming. Nothing brings you out of the experience quicker than unwanted hitches and stutters as a game struggles to compile shaders in the background before they’re needed. Microsoft thinks it might have the solution, however, by providing pre-compiled shaders, downloaded…