One of the devs behind System Shock and Thief wants to see more games catering to ‘a new generation of folks discovering the game that demands more from them’

In a recent interview on Nightdive Studios’ Deep Dive podcast, former Looking Glass Studios programmer Marc LeBlanc talked about how he sees the System Shock Remake’s success as proof that there is an audience for games that challenge their players’ critical thinking and ingenuity, and that he hopes to see more developers respond to that…

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Homeworld 3 developer acquires the rights to its superior previous game about salvaging spaceships, with ‘multiple’ new projects in the works

Homeworld 3 developer Blackbird Interactive has announced it has acquired the full rights to its previous game Hardspace: Shipbreaker, which saw players deconstructing decommissioned spaceships and recycling their parts for profit. In a press release, Blackbird revealed it has acquired the full rights from Hardspace: Shipbreaker’s co-owner Focus Entertainment, which served as publisher for the…

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Starship Troopers: Extermination implements a ‘total overhaul’ to its spawning system, adding a Left 4 Dead style AI director: ‘We realized that our original spawning system, while functional, was starting to show its limit’

Starship Troopers: Extermination has always had a bit of “we have Helldivers 2 at home” energy; ironic considering how much Helldivers 2 channels the tone and ideas of the Paul Verhoeven film Extermination is based upon. While I enjoyed Offworld’s large-scale, team-based multiplayer in my Starship Troopers: Extermination review, it was a frequently uneven experience…

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