A Legendary Japanese Game Dev Once Told Miyamoto Mario 64 Was Like “A Really Strict After-School Sports Club”
Kenji Eno missed the “loose, free atmosphere” of the original Shoshinkai demo. When Super Mario 64 was released on the N64 back in 1996, it was considered a landmark title, acting as a blueprint for many developers on how to approach 3D movement inside their games. Tetsuya Nomura, for instance, recently called it “the game…