Hydlide – Jeremy Parish

it’s almost certainly not with any sort of affection. A slow, primitive-looking grind of a game with repetitive music and confusing action, Hydlide came across as nothing so much as a terrible clone of The Legend of Zelda when it hit the NES in the spring of 1989. Thanks to its opaque goals, Hydlide certainly…

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Celeste – Rage inducing platformer for the Amiga by Paweł Juen Nowak

Developer Paweł Juen Nowak has began porting the challenging Pico8 platformer Celeste to the Commodore Amiga, designed to display using C2P techniques which necessitate a higher-powered processor for smooth gameplay. While running well on a 50MHz 060, the port requires feedback from users on various configurations to determine optimal performance, particularly for the provided fast…

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Pit Fighter – by Todd Friedman

While I agree with that, 2 years before Mortal Kombat hit the scene, there was a breakthrough game featuring live-motion capture. This game was Pit Fighter. An underrated game in my opinion, Pit Fighter captures the reality of fighting in a video game. I remember playing this game in the bowling alley I worked at…

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