Street Fighter II – by Brian Lesyk

A proper sequel to their first 1v1 arcade fighting game. Video game designer Yoshiki Okamoto once revealed, “The basic idea at Capcom was to revive Street Fighter (Capcom, 1987), a good game concept, to make it a better-playing arcade game.” And, WOW, did they ever strike gold! Street Fighter II: The World Warrior (Capcom, 1991)…

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Sim City – by Marcus Albers

In 1984, game design found  Bungeling Bay, he was having more fun making the levels than playing the game. This was the seed that eventually bloomed into the granddaddy of simulation games, SimCity. As the game took shape, one of the key aspects Will brought was the absence of a “win-lose” scenario. There were no…

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