N64 Emulator Behind Zelda: Ocarina Of Time On GameCube Is Being Decompiled
Released back in 2002. We’ve seen quite a few retro games get the decompilation treatment recently, but there’s a new work-in-progress project that is attempting to do something a little different. The process of decompilation basically turns ‘executable’ code back into human-readable source code, and zeldaret is doing just that with the N64 emulator used…