“A Lot Of People Hated Me For That Job” – Gunstar Super Heroes Director Opens Up About The Challenges Of The GBA Sequel

“I remember discovering awesome half-finished-then-abandoned bosses and rejected stages”. Recently, we spoke to Tetsu “Tez” Okano, a former SEGA employee and the director of games like SEGAGAGA and Astro Boy: Omega Factor. During this chat, Okano spoke about various games he’s worked on over the years, sharing some incredible insights into some of the projects…

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Interview: “I Have All The Freedom & No Power” – Astro Boy & Segagaga Director Tez Okano On His Greatest Hits & Going Indie

“A number of overseas developers have said, ‘We want you to make a [Segagaga] sequel’”. The Segagaga director Tetsu “Tez” Okano has had an extraordinary but unconventional career in video games. As a kid growing up in 1970s Japan, he fell in love with arcade games like Space Invaders and Galaxian but never initially considered…

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Interview: “We’ve Come Full Circle!” – WayForward On Sigma Star Saga DX, And What’s Next For The Shantae Developer

We chatted briefly with Matt Boson, director of the upcoming enhanced port. When WayForward and Limited Run Games announced that they were planning to resurrect the GBA classic Sigma Star Saga earlier this year for GBA, PC, and modern consoles, it attracted a lot of excitement online — especially among those who had previously played…

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