“The Folks In Japan Perceived US Devs As Being Fat Or Spoiled” – How Final Fight Revenge Bloodied An Entire Studio
“It was a nightmare”. It’s fair to say that Capcom’s Final Fight Revenge isn’t the franchise’s finest hour. Developed for Sega’s Titan arcade board and Saturn home console at the tail-end of the 1990s, it was created not in Japan but in the US by Capcom Digital Studios, an outfit that would later work on…