We Are Xbox

Category: Announcements We Are Xbox Matt and Asha Published April 23, 2026 This message was just sent to Team Xbox employees globally. Dear team, Xbox has always been different. We started with a simple idea. Games should bring people together through shared experiences. That led to the first Xbox in 2001, Xbox Live in 2002, and new…

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How Kalanoro Mixes Malagasy Folkore, Lemur Bands, and Witches in This Charming Debut Indie Game

Category: ID@Xbox April 23, 2026 How Kalanoro Mixes Malagasy Folkore, Lemur Bands, and Witches in This Charming Debut Indie Game Luana Karen Andriamamonjy, Producer, Kalanoro Summary Kalanoro is a joyful single-player action-adventure game coming to Xbox Series X|S in Summer 2026. You play as Kalakely, a young Kalanoro from Malagasy folklore, who is on a…

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Welcome Back, Captain – Here’s What’s New in Assassins Creed Black Flag Resynced

Category: Games April 23, 2026 Welcome Back, Captain – Here’s What’s New in Assassins Creed Black Flag Resynced Lucy O’Brien, Director, Editorial Communications, Ubisoft Summary Assassin’s Creed Black Flag Resynced, coming to Xbox Series X|S July 9, revitalizes a fan-favorite adventure with state-of-the-art visuals, gameplay upgrades, and new content. Black Flag Resynced has received a…

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Descend Into a Surreal Loop of Memory, Mystery, and Meaning in Rumbral

Category: ID@Xbox April 22, 2026 Descend Into a Surreal Loop of Memory, Mystery, and Meaning in Rumbral Jesús Álvarez, Game Artist, OSEA Innovations Summary A haunting first-person experience where memory and reality blur. Environmental storytelling, abstract puzzles, and quiet exploration. A collectible short guide tto uncover what lies beneath the surface. Sometimes You Have to…

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More Branches, More Choice: A Before‑and‑After Look at Diablo IV’s Skill Trees

Category: Games More Branches, More Choice: A Before‑and‑After Look at Diablo IV’s Skill Trees Chelsea Leah, Blizzard Entertainment Published April 22, 2026 Summary The reworked Skill Tree in Diablo IV offers deeper branching choices, giving you more ways to customize your builds and playstyles like never before. Skill upgrades are more impactful and visually noticeable,…

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Tides of Tomorrow: Game Director Adrien Poncet Explores Player Choices and Their Consequences

Category: Games April 22, 2026 Tides of Tomorrow: Game Director Adrien Poncet Explores Player Choices and Their Consequences Adrien Poncet, Game Director at DigixArt A groundbreaking concept At DigixArt, we’re always looking for new, innovative, and quirky ways to tell non-linear stories, in our “choices matter” narrative games. Our previous game, Road 96, was a…

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