Rumour: Rare & Microsoft's Sea Of Thieves Could Be Sailing Onto Switch

Sim City – by Marcus Albers

In 1984, game design found  Bungeling Bay, he was having more fun making the levels than playing the game. This was the seed that eventually bloomed into the granddaddy of simulation games, SimCity. As the game took shape, one of the key aspects Will brought was the absence of a “win-lose” scenario. There were no…

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Guide: Switch 2: All New Accessories

New stuff! With the upcoming release of the Nintendo Switch 2, we are getting that old familiar pang…for some slick new accessories. Yes, we all know that picking up lots of new bits and bobs for a new console is almost as exciting as playing it, and so we’ve put together this list of all…

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Homeworld 3 is Blackbird’s ambitious vision for a cinematic sci-fi RTS that was ‘utterly impossible to make’ 20 years ago

“In essence, Homeworld 3 was our original dream for Homeworld 2,” said Rob Cunningham, co-founder of Homeworld 3 developer Blackbird Interactive—and once-upon-a-time co-founder of Relic Entertainment, the developer of the original Homeworld games. Back in 1999 Cunningham was the art director for Homeworld, a fully 3D space RTS that felt unlike anything else in the…

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I played this free, 15-minute claymation horror game about examining an ancient idol in the morning while the birds were chirping, and it still scared me more than anything I’ve played in years

By the end of my brief time playing The Children of Clay, a free horror game available on Steam, I had taken my headphones off and was holding myself away from the screen as I selected each action. It was a bright and cheery morning around 11 AM, the sun was shining, my coffee warm,…

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