Step Into the Necropolis in the Little Nightmares III Demo

Open-source game engine Godot is drowning in ‘AI slop’ code contributions: ‘I don’t know how long we can keep it up’

Open-source software development—the open, collaborative contribution of knowledge in the name of problem solving, bug fixing, feature development, and ongoing support—is a borderline utopian idea. But the advent of generative LLMs has forced the maintainers of projects like open-source game engine Godot to face a deluge of AI-generated code from would-be contributors who might not…

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Elden Ring Nightreign finds a new way to victimise players as Nightfarers accidentally fight 2 bosses at once: ‘They were convinced I was just being dumb’

Elden Ring Nightreign has been infested with a few bugs for some time, and I’m not talking about the Sentient Pest. I’ve encountered a couple of issues that prevented teammates from pulling off rezzes, and I’ve even seen one of the map bosses disappear from my sight, despite it clearly still being there and managing…

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Inzoi’s biggest problems right now are overwhelmingly the fact it’s ‘lacking simulation content’ and its painfully awkward social interactions, player survey reveals

“Inzoi is a good-looking game with a lack of anything meaningful to do” is a sentiment I’ve shared often. And hey, now I have some numbers to back me up. Developer Krafton recently held a livestream for a handful of its content creators—headed up by director Hyungjun ‘Kjun’ Kim—divulging some statistics like most-requested features and…

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The Logitech G Pro X2 Superstrike brings analogue tech to a gaming mouse for the first time and uses haptic feedback to replicate the feel of a mouse click

Logitech has just announced a gaming mouse for launch early next year that has an “industry-first innovation”: analogue mouse clicks. The Logitech G Pro X2 Superstrike lets you adjust the mouse click’s actuation point or enable rapid trigger, just like you can on a Hall effect or optical keyboard. The X2 Superstrike doesn’t use either…

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