Pokemon Sword & Shield is first Pokemon game since Gold and Silver to sell over 20 million

Cyberpunk 2077 2.0’s new Edgerunners easter eggs just hit me with an existential crisis all over again

Cyberpunk: Edgerunners is fantastic, and—like Cyberpunk 2077 itself—it’s something I hadn’t engaged with until recently. I’m new to the post-corpo war hellscape of this setting, but I figured after sinking about 20 hours into the game itself I might as well check out this anime everyone’s been raving about. Spoilers ahead for Edgerunners, obviously. I…

Read More

Xbox Insider Release Notes – Delta (2404.240318-2000)

Hey Xbox Insiders! We have a new Xbox Update Preview releasing to the Delta ring today. It’s important we note that some updates made to these preview OS builds include background improvements that ensure a quality and stable build for Xbox consoles. We will continue to post these release notes, even when the noticeable changes…

Read More

Phil Spencer: “it doesn’t feel sustainable” porting Xbox games to Switch, would rather have “full Xbox ecosystem somewhere”

Kotaku has recently published a wide ranging interview with the head of Xbox, Phil Spencer. One of the topics that came up is the relationship between the Xbox team and Nintendo. We have seen Banjo-Kazooie and Steve and Alex from Minecraft appear in Super Smash Bros Ultimate and the two acclaimed Ori games and Cuphead…

Read More

Call of Duty: Modern Warfare 4’s beta will have low-SBMM playlists, as Activision continues to ‘learn a lot about multiplayer matchmaking’

Call of Duty: Black Ops 7 was not the series’ finest hour, but one aspect of the sequel that has gone down well with players is its experiments with matchmaking. For years, players have complained about the effects of skill-based matchmaking (SBMM), which is intended to level the playing field by sorting players into groups…

Read More

Fallout: New Vegas director Josh Sawyer says Obsidian has ‘Karma Police’ who go through games making sure every skill gets enough cool stuff to do: ‘We’re not gonna leave you out to dry’

In a recent appearance on the Human Can Opener podcast, Obsidian design director Josh Sawyer talked about how the studio approached balance in Fallout: New Vegas, particularly with skill checks in dialogue and making sure different character builds got unique, cool reactivity throughout the game. “Some people think I’m preoccupied with balance,” said Sawyer. “I…

Read More

Call of Duty’s development budget ballooned by $250 million between 2015 and 2020 to an eye-watering $700 million

Games are only ever getting more expensive to make. It’s a truth noted by game developers, called a “death sentence” by former publishing chairmen, and conveniently cited by studio executives as they explain why they need to lay off another 200 employees. Despite the universal agreement that game development costs are rising, we rarely see…

Read More