Player housing tools are so good, WoW's design director hopes the game will have quests where you build things in the future: 'We really want to use them'

Player housing tools are so good, WoW’s design director hopes the game will have quests where you build things in the future: ‘We really want to use them’

World of Warcraft‘s player housing has been in early access for some time, and players are already building star destroyers—that’s because Blizzard’s leant more towards the freeform side of things, allowing home decorators to scale, rotate, and freely clip objects into each other to their heart’s content. I got to speak to design director Maria…

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Skyrim lead designer’s biggest lore regret is *checks notes* one of the coolest things the series has ever done

I don’t mean to overreact, but someone needs to stop Skyrim design lead Bruce Nesmith before I actually start crying. The ex-Bethesda dev’s been on a tear of late, chatting about everything from Todd Howard’s tendency to “seagull” around the studio to his take on why Bethesda shouldn’t ditch its venerable old in-house engine. That’s…

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Blizzard could add more homes per account to World of Warcraft’s player housing in the future, but ‘we have to be conservative at the start with these things’

World of Warcraft‘s player housing system is pretty much great—it offers an absurd amount of freedom, the decor limits just keep going up as Blizzard explores new ways to increase it, and while it sure has taken it a while, the developer seems to’ve learned (from two decades of other MMORPGs trying, failing, and flying)…

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