The Blood of Dawnwalker's creative director explains how the RPG's narrative sandbox works: 'the core of it is maximising players' freedom'

The Blood of Dawnwalker’s creative director explains how the RPG’s narrative sandbox works: ‘the core of it is maximising players’ freedom’

I traveled to Rebel Wolves recently to speak to key developers about its debut RPG, The Blood of Dawnwalker, which promises a dark fantasy cinematic adventure involving vampires deep within the Carpathian Mountains. As well as speaking to the game’s director, Konrad Tomaszkiewicz, the man who directed the now legendary fantasy RPG, The Witcher 3:…

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Witcher 3 dataminers detail the enormous scrapped questline that would have brought back The Witcher 2’s best character, and maybe saved the game from its worst bit of writing

The Witcher 3 was an excellent game. An all-timer game. One of the greats. But it had one fatal flaw: The total absence of Iorveth, everyone’s favourite focoist guerilla elf boyfriend from The Witcher 2. But per the third volume of What Lies Unseen—a datamined development history of The Witcher 3 from modders Moonknight, Ferroxius,…

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Helldivers Launches Today for PS4, PS3, PS Vita

Greetings, recruit! We are excited that Helldivers will be launching today as the start of the PlayStation eight-week Spring Fever program. As a member of the Helldivers, you will become a critical part of Super-Earth’s formidable military, travel to alien worlds, encounter exotic hostile life forms, and bring managed democracy to the universe once and…

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Fender Launching Five In-Ear Monitors in March

Typically, when you hear the name Fender, it brings up images of guitars and amps. However, the company has launched a new category of headphones called in-ear monitors. They’re actually made by a company called Aurisonics, Inc., which Fender acquired back in 2015. Prices range from $100 to a very hefty $500. Fender says that…

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Player housing tools are so good, WoW’s design director hopes the game will have quests where you build things in the future: ‘We really want to use them’

World of Warcraft‘s player housing has been in early access for some time, and players are already building star destroyers—that’s because Blizzard’s leant more towards the freeform side of things, allowing home decorators to scale, rotate, and freely clip objects into each other to their heart’s content. I got to speak to design director Maria…

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