On-Together is the first focus tool videogame I've used that understands the importance of partnered-up productivity

Cities: Skylines 2’s new developer breaks cover on its plans for the sequel’s future, revealing a patch that will include changes players ‘have been requesting for a long time’

A decade after it famously beat SimCity at its own game, Finnish developer Colossal Order waved goodbye to the Cities: Skylines series last year. In Colossal Order’s place, stewardship of Cities: Skylines 2 was taken over by Surviving the Aftermath developer Iceflake Studios. Now at the helm, Iceflake has unveiled the first part of its…

Read More

Another Zelda Podcast S7 E10 – “Favorite Rito”

Mallory swings through Chicago to share some of her favorite music from Wind Waker with David. DIRECTED AND PRODUCED BY DAVID GEISLER | WRITTEN BY DAVID GEISLER AND ANDY BARNEY | EXECUTIVE PRODUCER: DAVID GEISLER | EDITOR: DAVID GEISLER | SOUND DESIGNER: DAVID GEISLER THE TEAM  https://www.anotherzeldapodcast.com/ Join our Patreon patreon.com/anotherzeldapodcast Follow us on Twitter…

Read More

I didn’t even know I was bothered by how bad Skyrim’s NPCs look during the split second they’re opening doors, and now a modder’s pointed it out the mod to fix has become essential

The way NPCs open doors in Skyrim has always been a bit silly. When they’re crossing load screens they can’t open them all the way—because then the other side would have to be rendered—and so they pop doors open a crack revealing a sliver of darkness, then fade out of existence like the guy in…

Read More

Nebulus Ported to the Game Boy Advance

  On January 30th, Retro Room Games made their Game Boy Advance port of Nebulus available to purchase in their online store. Produced in collaboration with Rebellion, Nebulus is a classic puzzle platformer dating to 1987. Originally released for home computers such as the Amiga and the Commodore 64 back in 1987, Nebulus is relatively…

Read More