One of BioShock's directors has been questioning the point of one of its key systems: 'I don't care about how many different plasmids I have'

One of BioShock’s directors has been questioning the point of one of its key systems: ‘I don’t care about how many different plasmids I have’

Jonathan Chey, the Irrational co-founder with credits that go all the way back to the original Thief, has been thinking about BioShock again—where he served as the director of development. BioShock might be deep in his past, but at his studio Blue Manchu he’s continued to explore one of PC Gamer’s favourite genres: the glorious…

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Star Citizen’s single-player component is in the ‘closing stages’ of development according to Chris Roberts, as rumours of another Squadron 42 delay circulate

Last week, Star Citizen surpassed $1 billion in player funding, an eye-popping milestone that inevitably raised all the same questions about Cloud Imperium Games’ wildly ambitious space MMO. Is it a scam? (no). Is it playable (yes). When will it be finished? (no idea). What’s the situation with its single-player component, Squadron 42? The last…

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Life is Strange: How to Rewind Time

Hello from all of the DONTNOD development team. 🙂 We’re still hard at work at the studio but would like to share the second Life is Strange Dev Diary for you to see more of the game we’ve been creating here in Paris. This second video from the three part series is called The Butterfly…

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