Silksong’s new patch delivers bug fixes and a soft nerf to everyone’s beloved Cogfly—plus a vow to fix the awful Simplified Chinese translation with ‘A new script, by a well-regarded team’ in 3-4 weeks

Silksong’s got a new patch. It’s not much to ‘shaw!’ about, mind. It’s mostly a list of bug fixes, such as the “Savage Beastfly in Far Fields sometimes remaining below the lava” (thank god, that boss didn’t need to be any harder) or “Shaman Binding into a bottom transition causing a softlock.” That happened to…

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Neon Horizon – A new racer for the MSX2 as the 40th entry in the MSXDEV25 competition

In a record-breaking year for the retro community, developers Norakomi and Wolf have entered a fantastic looking game in the MSX dev competition. Titled as ‘Neon Horizon’. This high-octane 3D scrolling racer has just been registered as the landmark 40th entry in the MSXdev25 contest, setting a new standard for the long-running homebrew competition. Set…

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Larian says Divinity’s character customisation will be ‘even better’ than Baldur’s Gate 3’s: ‘More colors, more options, more control’

It wouldn’t be a Dungeons & Dragons-inspired RPG unless it featured character creation, and Larian’s character creators have certainly improved over time. While Baldur’s Gate 3 is easily the studio’s best in terms of sheer fidelity, Divinity: Original Sin 2 had a bit more personality—cannibal elves, playable skeleton versions of each race, and so on….

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