Fantasy Life i Free DLC Will Steal More Time In Huge Roguelike Open World Mode

It’s not just you: Hit registration is bugged in Battlefield 6 and DICE is working on it

After a handful of days to really dig into Battlefield 6, folks are starting to identify some bugbears. There’s the slow progression, the wonky server browser, the high CPU usage, and oh yea—there’s something deeply wrong with hit registration. If your gun isn’t always shooting straight, that’s partly by design—Battlefield 6 guns have “bloom,” an…

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Stutters and hitches in Unreal Engine 5 games should become rarer over time due to Epic’s continuous updates, but we’ll still see them for a while because of the way games are made

At this year’s Unreal Fest in Orlando, not only did Epic showcase forthcoming features for Unreal Engine 5 via CD Projekt Red’s Witcher 4 tech demo, but it also held numerous training sessions for developers on how best to use its software. Two of the most popular were those concerning shader compilation stutters and the…

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Arctic Xtender PC case review

This is Arctic’s first foray into chassis design. The Xtender. I’m not quite sure about the name—it doesn’t extend in any meaningful way—but it nonetheless looks excellent. So, let’s see if Arctic can make a name for itself in cases, as it has in cooling. The company is famed for its cooling products, the Liquid…

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Assassin’s Creed Shadows is still getting updates, and it just added manual jumping to the delight of many a parkour enthusiast: ‘I picked a good time to reinstall’

It’s not exactly Mirror’s Edge, but the robust free-running parkour system has always been a huge draw for Assassin’s Creed enjoyers. It changes a lot from game to game, and everyone has their favorite implementation, but it might be time to reassess: Shadows’s parkour just got a big upgrade with manual jumping. “It’s finally here,”…

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