Fusion

Cyberpunk 2077’s new patch arrives the day after I finally finished the game, and of course it fixes the one late-game bug that really annoyed me

I finally finished Cyberpunk 2077 last night, and so today’s 2.21 patch is just a wee little bit annoying because CD Projekt has finally fixed a small but irritating bug in the Phantom Liberty expansion that forced me into a fight I really didn’t want. Minor spoiler follows, so skip this bit and scroll straight…

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Valve is changing the way it updates Deadlock ‘to help improve our development process’, so you can say goodbye to the regular biweekly posts

For the last few months, Valve has been releasing updates for Deadlock every two weeks. It’s an impressive schedule that saw the game improve significantly over a short time with more detailed map finishes, new ways to traverse the buildings, and regular fine-tuning of hero abilities. That’s not a sustainable pace in the long-term, though,…

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