Five More Namco Classics Come To Analogue Pocket And MiSTer

Hideo Kojima has an idea for a game where you age and die, ‘but no-one would buy it’, then immediately suggests one where you eventually forget how to move

In a recent episode of Hideo Kojima’s podcast KOJI10, the Metal Gear and Death Stranding creator discussed some of the game ideas he’s had relating to time. These should be taken with a pinch of salt, because Kojima’s always loved spieling about how certain concepts would work in videogames, but at least one was almost…

Read More

‘We were super confident in third-person’: Overwatch 2 Stadium devs love the new perspective but understand it’s not to everyone’s liking, ‘A decade of muscle memory exists’

One of the most jarring changes that Stadium brought to Overwatch 2 was the introduction of a third-person perspective. For the last nine years, Overwatch has just been an FPS, but in the spirit of making changes we got the option to either go first or third-person when playing Stadium. From what I’ve encountered, third-person…

Read More

Annapurna Interactive Showcase 2025 recap

Hey, everyone! At Annapurna Interactive, we’re fortunate to work with some of the world’s best development teams around the world, supporting them to help bring unique game experiences to PlayStation. Today, we premiere a new Annapurna Showcase, highlighting some of these teams, sharing exciting news and updates about previously announced games that are coming very…

Read More

Analogue Pocket Update 2.0 Now Available

Just in time for Christmas. Update 2.0 has just gone live for the Analogue Pocket. This update brings with it a new CRT screen filter, just like the one that shipped with the Analogue Duo. Read the full article on timeextension.com Just in time for Christmas. Update 2.0 has just gone live for the Analogue…

Read More