Clair Obscur: Expedition 33's director was 'starving for new turn-based RPGs,' and figured if he wanted them, there would be others out there who'd want to play his game

Clair Obscur: Expedition 33’s director was ‘starving for new turn-based RPGs,’ and figured if he wanted them, there would be others out there who’d want to play his game

I had the chance to talk to Clair Obscur: Expedition 33 producer François Meurisse during the 2025 Game Developers Conference, and the Sandfall Interactive COO got down to brass tacks about how the game draws on JRPG history, the types of stories that can be told with these mechanics, and how the ambitious Expedition 33…

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Why Nightdive Remastered System Shock 2 Instead of Remaking It

Category: Games March 20, 2025 Why Nightdive Remastered System Shock 2 Instead of Remaking It Morgan Shaver, Communications Manager, Nightdive Studios If Nightdive Studios were a home, it would be built upon the foundation of System Shock. As one of the studio’s formative projects, the Kickstarter campaign for its acclaimed System Shock remake put Nightdive…

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Slender: The Arrival VR arrives on PS VR2 May 13 

Slender: The Arrival VR by developer Blue Isle Studios is the unholy union of a horror phenomenon and an innovative gaming peripheral. Together, they deliver a holistic horror experience to players looking for a game that can shake them to their core.  On May 13, Slender: The Arrival VR will utilize the platform-defining features and…

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In this airship-building survival game, I faced an enemy worth punching trees over: ‘The hubris of man’

Sometime in the first or second century AD, the ancient Greek mathematician and engineer Heron of Alexandria invented the world’s first steam engine. In Echoes of Elysium, an upcoming survival game from Loric Games, Heron didn’t stop there: He’s punched a hole into Elysium, the mythic paradise of Greco-Roman mythology, where he’s harvesting the souls…

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Electrified sticky notes and spontaneous combustion: Remedy’s new co-op shooter FBC: Firebreak is built for chaos and ‘joyful discoveries’

For nearly 30 years—ever since the release of its second ever game, Max Payne—developer Remedy Entertainment has been in the business of making narrative-driven singleplayer games. Recent releases have even taken that focus further, tying together the studio’s games into one connected universe of stories. All of which ensures that, however you slice it, the…

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