Microsoft announces DirectX Raytracing 1.2 claiming ‘game changing’ performance benefits but it looks like the important stuff is already in Nvidia’s RTX GPUs, even the old ones
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of “game changing” performance benefits. But the newly revised API looks an awful lot like it has incorporated some key Nvidia technologies rather than introducing new features and so may not be the ray-tracing performance panacea we’ve all been waiting for. Microsoft is…