DLSS 4.5 Ray Reconstruction is a definite improvement but path traced fidelity is still not a 100% solved issue

DLSS 4.5 Ray Reconstruction is a definite improvement but path traced fidelity is still not a 100% solved issue

Nvidia’s new DLSS 4.5 Ray Reconstruction feature is laser-focused on trying to fix the second most annoying thing about ray traced or path traced games: visual artifacting. Yes, the lighting effect does deliver the most accurate-looking lighting and shadows in games, but in motion there is a definite visual weirdness added into scenes. And that…

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The Pixel Arcadia Showcase Featured A Secret Game Announcement That Everybody Missed

Blink-and-you’ll-miss-it! Yesterday marked the debut of the first-ever Pixel Arcadia showcase, bringing with it a ton of exciting retro announcements. There was the return of Quintet’s SNES RPG Terranigma, the reveal of Commodore’s Alien Breed 35th Anniversary Collection, and the unveiling of a new entry in Jaleco’s Ninja JajaMaru series, as well as the announcement…

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Taito’s NES Classic ‘Bubble Bobble’ Is Being Rereleased On PS5 & Switch 2 This Week, To Celebrate Bub & Bob’s Birthday

Get out the Birthday cake! Hamster Corporation, the company behind Arcade Archives, has revealed that the next Console Archives title coming to Nintendo Switch 2 and PS5 will be the NES version of the Taito arcade classic Bubble Bobble. Designed by Japanese developer Fukio Mitsuji, Bubble Bobble was originally released in arcades in 1986, where…

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