Oblivion’s forgotten goblin wars system, which saw gobbos battling each other all over Cyrodiil, emerged from designing a single quest: ‘I figured it wouldn’t be a lot more work to make this systemic’
Oblivion’s radiant AI system is mainly remembered for its impeccable, if entirely unintentional, comedic timing, producing non-sequiturs and bizarre NPC interactions all over Cyrodiil. Players are currently discovering this all over again in Bethesda’s immensely popular remaster. But one of the system’s lesser-known effects is how it also influenced goblin behaviour. Far from being mindless…