OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own 'old school Obsidian' evil ending, but it took too much effort for too little payoff: 'I love making these types of games, but it is very stressful'

OG Fallout artist Leonard Boyarsky says The Outer Worlds 2 almost had its own ‘old school Obsidian’ evil ending, but it took too much effort for too little payoff: ‘I love making these types of games, but it is very stressful’

I really love The Outer Worlds 2⁠—so much so that even after reviewing it, I’ve already started my second character. One thing that stood out to me, though, is that you can’t side with the Arcadia system’s resident collectivist surveillance state, the Protectorate⁠—you can’t even earn or lose reputation points with them like the other…

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Malwarebytes Scrambles to Plug Security Holes Pointed Out by Google Researcher

Time’s up Google’s Project Zero team doesn’t mess around when it comes to security vulnerabilities—if it finds one that’s noteworthy, it gives companies 90 days to fix the issue before going public. Surprisingly, one of the latest disclosures involved Malwarebytes, a popular anti-malware program. No anti-malware program is perfect, though in our experience, Malwarebytes does…

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The creators of A Minecraft Movie approached adapting the game delicately, opting to ‘not take ourselves too seriously, but take the game very seriously’

The most volatile part of A Minecraft Movie was always going to be community reception. Despite being around since 2009 and still retaining its aging playerbase, Mojang has also managed to keep the game incredibly relevant among younger players. It’s for this reason that finding the target audience for A Minecraft Movie was always going…

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