Terraforming survival game The Planet Crafter gets a beefy 2.0 update and a 50% discount: 'We wanted to take some time to improve multiple things'

Terraforming survival game The Planet Crafter gets a beefy 2.0 update and a 50% discount: ‘We wanted to take some time to improve multiple things’

The Planet Crafter is a survival game that goes way beyond the traditional remit of the genre. You’re not trying to stay alive by building campfires and hunting animals and smashing together a rock and a stick to make a pickaxe appear in your inventory. Rather than bending to suit the world, you bend the…

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Baldur’s Gate 3 designer totally gets it if you were overwhelmed by the shift to the game’s 3rd act, and don’t worry: it’ll be ‘less drastic’ in future games

Can I make a confession? It took me about a month to get through the third act of Baldur’s Gate 3. Not because it was particularly challenging or—relative to the acts that preceded it—especially long, but because the second I arrived in Rivington I felt compelled to put the game down and go do something…

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Weeks after Silksong’s launch I can’t stop thinking about this streamer’s masterful troll campaign against its fans: ‘They made a whole game about getting to your car but you don’t have car keys, and you’re excited for that?’

I’ve spent a not-insignificant portion of my waking hours the last few weeks thinking (and writing) about Hollow Knight: Silksong, but I may have actually spent more time replaying a description of the game from streamer Northernlion in my head over and over again like a Nick at Nite rerun. While Silksong was the focal…

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Anthropic AI’s safety lead quits with epic vaguepost claiming ‘the world is in peril’, and so he’s off to become ‘invisible’ and study poetry

Mrinank Sharma, who was leading the Safeguards Research Team at Anthropic, has resigned from the company with one of the wackiest letters you’ll ever read, complete with a citation for the bible on CosmoErotic Humanism. The latter being a new global mythology about how all you need is love, man. Sharma posted his extraordinary resignation…

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This wild mod for Metal Gear Solid 5 massively expands its Subsistence system and makes enemies learn new tactics within missions rather than across them

Metal Gear Solid 5 isn’t exactly short of options for approaching its open-ended stealth scenarios. But encouraging players to use every tool at their disposal can be difficult once they’ve found a loadout that they like. Its Subsistence rule was one of Kojima’s solutions to this, allowing players to re-enter previous missions without a specific…

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