We thought Death Stranding was Peak Kojima, but Death Stranding 2 already looks like it's scaling new heights of his personal WTF mountain

Blizzard sees players levitating their homes in WoW’s player housing, ‘even though there weren’t UI controls for that’, decides it’s now a feature, not a bug

World of Warcraft‘s player housing early access is already a treat—with players immediately setting to work constructing all kinds of madcap, HOA-violating nonsense, as they very much should be. One trick players discovered (outside of being able to sit anywhere) was the ability to send their entire homes skyward. This was a UI bug—turns out…

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Detroit: Become Human dev’s take on Star Wars is still cooking, and it’ll have the studio’s usual storytelling quirks: ‘There’s no game over. Anyone can die’

I genuinely have a great level of affection for Quantic Dream games—they’re all weird, ambitious, narrative rambles with more ambition than sense. Say what you want, I don’t think I’ve ever been bored by one. Detroit: Become Human is a clumsy civil rights metaphor that doesn’t quite handle the subject well enough to justify hewing…

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All Dune: Awakening trainer locations

Though you can only pick one class during character creation, Dune: Awakening trainers offer another way to learn the art of all five specializations—so don’t worry too much about locking yourself into one skill tree. After picking a starting class between the Trooper, Planetologist, Mentat, Bene Gesserit, or Swordmaster, the other four class specialists will…

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This no-vidia gaming PC is a great example of how small design decisions can make it feel like you’re building a PC on easy-mode

Everyone is talking about Nvidia these days. The gaming graphics card company, turned datacentre company, turned AI company, turned Wall Street darling… even my Nan asked me about them recently. But today is not Nvidia’s day. Nope, this build is powered by AMD and Intel parts, working in total synchronicity. You might be surprised to…

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Review: Dragon Quest Monsters: The Dark Prince (Switch) – A Near-Royal Return For The Addictive Monster-Catching Spin-Off

Gotta scout ’em all. While Pokémon has long been the undisputed king of the monster-catching RPG niche, there have always been other releases that have offered up their own distinct take on that unique brand of recruitment gameplay. Megami Tensei, for example, pioneered the concept with ‘Demon Negotiation’ in 1987 and Dragon Quest took a…

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