How to get spice sand in Dune: Awakening

How to get spice sand in Dune: Awakening

Most materials in Dune: Awakening are easy enough to find and harvest, not least because they respawn so frequently. However, spice sand is much more complicated as it requires a specific tool to harvest and is easy to miss if you don’t know what you’re looking for. Sending you out into the worm-infested dunes, spice…

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Hacker, dressed as the pink Power Ranger, takes down 3 white supremacist sites live on stage after scraping details with AI: ‘Maybe try mastering to host WordPress before world domination’

2025 was a rough year—industry layoffs, chaotic tariffs, promising games dropping like flies, and a whole zoo of AI nonsense. And while none of that’s given me much in the way of hope for 2026, I have, at least, had a smile put on my face by today’s news: A hacker, dressed as the pink…

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A veteran Final Fantasy programmer hates how indie games deliberately recreate PS1 visual bugs he made ‘many futile efforts’ to fix: ‘I just don’t get what’s so interesting about trying to replicate that’

First reported by Automaton, veteran programmer Koji Sugimoto (Chrono Trigger, Xenogears, Final Fantasy 10) criticized modern games’ emulation of retro visual glitches, specifically the affine texture warping of the original PlayStation, a frequent feature of lo-fi, throwback indie games. On August 5, Sugimoto responded to a tweet from Unity Japan about a new tool in…

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Hideo Kojima just found out that Konami turned down the chance to make a Matrix game 26 years ago: ‘If someone had told me, maybe there could’ve been a way to make it work’

In a recent interview with Time Extension former Konami executive Christopher Bergstresser revealed that, way back in 1999, the company was approached by the Wachowskis with an offer to make a Matrix videogame. The Matrix was released in June 1999 and had quickly become a smash hit, with this meeting apparently taking place in the…

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PlayStation Launched 30 Years Ago In North America, And This Book Aims To Celebrate Its Remarkable Impact

“30- recounts the PS1’s journey to the top, blow by blow”. PlayStation launched in North America 30 years ago today, and a new book is aiming to celebrate the 32-bit console’s amazing legacy. Penned by seasoned journalist Jeremy Parish, -30- | A PlayStation Retrospective will come “packed with commentary about the system’s biggest and most…

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