
‘I think geniuses come up with terrible ideas, too’: Former senior artist at Bethesda likens Todd Howard’s struggles with complete creative control to George Lucas
I think, with the appropriate amount of hindsight, we can all agree that Starfield didn’t take off as the multi-year industry titan that Bethesda was hoping it would be. While I, and plenty of other players, got a reasonable amount of enjoyment out of it, it wasn’t quite in line with the studio’s other heavy-hitters….