Anniversary: Duck Hunt Is 40 Years Old

Anniversary: Duck Hunt Is 40 Years Old

Zapping through the decades. Nintendo’s iconic NES light gun shooter Duck Hunt turns 40 today. Inspired by Nintendo’s 1976 Duck Hunt electro-mechanical arcade game, it was first released on the Famicom in Japan on April 21st, 1984. Read the full article on timeextension.com Zapping through the decades. Nintendo’s iconic NES light gun shooter Duck Hunt…

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We keep arguing about great games like Helldivers 2 and Baldur’s Gate 3 because it’s always possible to love a good thing to death

The dust has settled on the first proper balance patch of Helldivers 2. That’s due to a combination of factors: mechs are in the game now, heavily-armoured units spawn less, and dedicated anti-tank weapons like the Recoilless Rifle are somewhat-filling the void the old Railgun left.  Still, it was fraught for a while, causing an…

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Review: Absolum (Switch) – Evolves Arcade, RPG & Roguelike Formats Into Something Fresh & Exciting

Absolumtly fantastic. Absolum is the brainchild of Dotemu, Guard Crush Games, and Supamonks, collaborators largely responsible for bringing about the renaissance of the scrolling beat ’em up with Streets of Rage 4 and Teenage Mutant Ninja Turtles: Shredder’s Revenge. Dotemu’s first original IP, Absolum is a ‘rogue ’em up’ inspired by Capcom’s Dungeons and Dragons…

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Share of the Week: Moonlight

Share of the Week: Moonlight

Last week, we asked you share moments basking in the moonlight of a game of your choice using #PSshare #PSBlog. Here are this week’s highlights:  Photoingame shares the silhouette of a cowboy rearing back on a horse directly underneath a moon in Red Dead Redemption 2 austin_movieguy shares the player character standing beneath a purple…

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Tech investor declares ‘AI games are going to be amazing,’ posts an AI-generated ‘demo’ of a god-awful shooter as proof

On an almost daily basis, a terminally tech-brained individual insists that AI will determine the future of human creativity if we simply believe hard enough. Today, that soothsayer is Matt Shumer, an investor who offered a demonstration of his vision for AI’s videogame development potential—and was quickly blasted for it, because the vision sucks to…

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