Watch the Borderlands 4 gameplay deep dive State of Play on April 30

Ubisoft touches up AI art ‘placeholder’ that slipped into Anno 117, but fans are not happy it was there to begin with: ‘Of all the video games, not Anno’

Ubisoft has been caught with its hand in the generative AI jar again, continuing a multi-year streak of formal insistence by the publishing giant that AI and game development are destined to be together. Anno 117: Pax Romana is the first Ubisoft game to appear on Steam with an AI content disclosure, though the statement…

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Intel CEO commits to building new GPUs and has hired the engineer who designed some of AMD’s greatest graphics card hits to design them

Yesterday, I reported on claims that Intel’s hotly anticipated Arc B770 gaming graphics card is toast. Now comes news direct from Intel’s CEO that the company is committed to building future GPUs and has just hired a new Chief Architect to lead the charge. If that’s all a bit bewildering, there is, of course, a…

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FBC: Firebreak developers discuss the inspiration and challenges creating their first multiplayer title

Things are warming up as Remedy’s FBC: Firebreak approaches its June 17 launch on PlayStation 5 as part of the PlayStation Plus Game Catalog. We chatted with Communications Director Thomas Puha, Lead Level Designer Teemu Huhtiniemi, Lead Designer/Lead Technical Designer Anssi Hyytiainen, and Game Director/Lead Writer Mike Kayatta about some of the fascinating and often…

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Poll: Box Art Brawl – Duel: Actraiser

Get your act together. Welcome back to another edition of Box Art Brawl! Let’s take a look at what happened last week before we crack on, shall we? We picked the Game Boy version of Yoshi’s Cookie, pitting the Western design against the Japanese variant. Read the full article on nintendolife.com

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