A review of Chantey for the Chromatic

A review of Chantey for the Chromatic

  I’ve never been a fan of open world game design. The reason is simple- I get lost very easily. This is probably why I tend to prefer retro games over modern ones in the first place, open world design being better facilitated by more advanced hardware. That I’m opening with this does not bode…

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Sorry if this jinxes it, but the latest Monster Hunter Wilds performance improvement patch seems like it actually improved performance

I’ll confess that when Capcom announced its multi-patch performance improvement plan for Monster Hunter Wilds, I was skeptical about just how much it would accomplish—especially when the first of the regimen’s updates delivered the same mixed results as Capcom’s previous attempts to address Wilds’ technical woes. The early details for this month’s PC-specific follow-up patch,…

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