Introducing Little Nightmares on PS4

Introducing Little Nightmares on PS4

Hi, I’m Dave Mervik and I’m the senior narrative designer for Tarsier Studios. You might know us from our work on games like LittleBigPlanet and Tearaway Unfolded, but the reason we started the company was to make our own games. Ten years ago we had a concept called The City of Metronome that we took…

Read More

‘Don’t airstrike me, bro’: Helldivers 2’s merciless friendly fire isn’t bad, it’s actually clever design

Helldivers 2 wears the over-the-top brutality of Starship Troopers on its fascistic sleeves. Soldiers bark propaganda slogans dynamically, missions are labeled “Restore Liberty” with no further elaboration on the alien genocide you’re committing, and the opening cinematic is pure Verhoeven. But I didn’t expect that same brutality to make friendly fire a source of fun….

Read More

Eric Barone has regrets about not fleshing out Stardew Valley’s characters more, but likes that it’s so open ended since it makes things ‘more personal’ for each player

Outside of cultivating the season’s most profitable veggies or endlessly fainting in the mines, a lot of the time you spend in Stardew Valley is working alongside its townspeople. You develop friendships and relationships with Pelican Town’s villagers over the years, but no matter how long you spend giving gifts and completing requests, Stardew doesn’t…

Read More