It's much easier than you think to become a Dungeon Master for D&D and other tabletop RPGs—and have a blast doing it

Power Retail Awards 2023

Tell us all about your favorite retailer or tabletop cafe! GAMA Power Retail Awards recognize the best of the best from around the world. You can find out more (or see past winners) at https://www.gama.org/page/power-retail-awards . NOMINATION GUIDELINES Nominations are general. The Retail Voting Membership Group Officers will determine into which category finalists fit. Previous winners are not…

Read More

WoW shows off four Hero Talent trees from its upcoming expansion The War Within, and it looks like the Augmentation Evoker’s meta chaos is spreading to other specs

Blizzard have released a sneak peek at some of the Hero Talents from World of Warcraft’s upcoming expansion: The War Within. Hero Talents are meant to be evergreen dashes of spice to the game’s existing talent system—ones which mainly add “class utility [and] defensive bonuses.” The devs maintain that the differences in these trees is…

Read More

Streets of Rogue 2 promises to mash up Deus Ex and Dwarf Fortress in a chaotic immersive sim 10,000 times bigger than the first game

I am unreasonably excited for Streets of Rogue 2, the follow-up to 2019’s best immersive sim in which you could play a vampire, hacker, gorilla or bartender, which means I’ve been eagerly devouring information about it ever since it was announced in October last year. Lucky for me, then, that developer Matt Dabrowski is kicking…

Read More

EA rebrands Frostbite with a cuddly new hand as it says its studios are now ‘free to develop on any engine they choose’

Publisher Electronic Arts has rebranded its Frostbite engine, with the aim of better reflecting the tech as a “platform for collaborative innovation”. In an announcement on the publisher’s website, EA introduced a new brand direction for the engine, saying the it “signals not just a visual shift for Frostbite, but a philosophical one, with a…

Read More

Sony applies to patent dynamic difficulty settings that respond to your performance, one year after EA did the same thing with controller settings

Sony has applied to patent systems that automatically fiddle with “parameters that change the difficulty of the game” based on your performance, a patent on the World Intellectual Property Organization‘s website reveals. (Actually, the patent reads “difficultly” at the time of writing, so Sony may in fact be referring to the implementation of dynamic cults….

Read More