EA Sports FC 24’s New PlayStyles+ Are Your Players’ Personal Superpowers

Baldur’s Gate 3’s third patch just dropped and it’s over 20,000 words big—fixing small holes, thieving skeletons, and counterspelling a nuke

Baldur’s Gate 3‘s latest patch—the third in two months—is out right now, and it’s a doozy.  The two big headliners are things we knew about already, but just in case you missed them—Baldur’s Gate 3 is now on Mac, and there’s also now a magic mirror in your camp that’ll let you change your custom…

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Share of the Week: Baldur’s Gate 3 – Companions

Share of the Week: Baldur’s Gate 3 – Companions

Last week, we asked you share which companions make your heart sing in Baldur’s Gate 3 using #PSshare #PSBlog. Here are this week’s highlights:  BosrelsHotTakes shares Shadowheart with a glowing weapon at night i3ecci_ shares Lae’zel wearing clown makeup 4mllr shares a portrait of Karlach smiling blackcatvp shares Astarion giving some side-eye x___stardust_gaming___x shares a…

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PowerA Advantage with Lumectra

I feel bad for controller makers. The Xbox Core Wireless and the PlayStation DualSense are pretty much the best things you can put your hands on. Once you find a controller you like, you tend to stick with it. PowerA is going to try anyway. The company has always made reliable, affordable controllers that look…

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Aww, Starfield players are making the dinkiest little ships

Starfield‘s community keeps getting smarter with their ship builds—we’ve had AI-exploiting nightmares made of corners, ladderless flat discs, and some sci-fi classics. But what about the little guys of the universe—pilots who don’t want some big, fancy warship with 500 autocannons? That’s exactly who these players are repping. The tiny ship trend’s here to stay—well,…

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Nvidia calls time on native-res gaming, says DLSS is more ‘real’ than raster

Kiss goodbye to native-res raster rendering. The biggest noise in PC graphics, Nvidia, thinks it’s game over. The future is—it has to be—AI rendering. In fact, AI rendering is more “real” than traditional raster graphics rendering. In a Digital Foundry round table discussion on Nvidia’s new DLSS 3.5 Ray Reconstruction technology, Nvidia’s Vice President Applied…

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