The Making Of: Metal Gear Solid: The Twin Snakes – The Most Divisive Of Remakes
“We at Silicon Knights were creating the VCR to play their movie”. Back in 2003, the sixth console generation was in full swing, Nintendo continued seeking mature titles for the GameCube, and Konami still seemed like a reasonable place to work. Canadian developer Silicon Knights had seen the release of their sanity-bending horror exclusive Eternal…