Fallout 1 and 2's source code isn't lost after all, thanks to one hero programmer: 'I made it a quest to snapshot everything'

Fallout 1 and 2’s source code isn’t lost after all, thanks to one hero programmer: ‘I made it a quest to snapshot everything’

Tim Cain, lead developer of the original Fallout, recently lamented the loss of Fallout’s earliest development materials. When he left Interplay he was told to delete his copies of early builds and even his notes from development meetings, and apparently Interplay has since lost not only the source code but also the original Fallout artwork…

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Destiny 2’s new episode hits next week, sending players back into the giant, haunted spaceship where the first game had its finest moments

Long before Destiny 2 hit the high points of Forsaken, The Witch Queen, or The Final Shape—hell, before there was even a Destiny 2—The Taken King was peak Destiny. Aboard the Dreadnought, the titanic flagship spacecraft of the Hive God Oryx, the first game finally hit its stride, providing a compelling villain, an imminently repeatable…

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Spellcasters Chronicles is getting its second closed beta weekend with more spells, a ranked mode, and better optimisation: ‘We want every player to be able to play our game’

It’s all hands on deck for Spellcasters Chronicles‘ second closed beta test, which will be taking place next weekend, starting on Thursday, January 29. The devs have not only optimised performance, but have also added a ton of new content like a beta ranked system, new spells, creatures, and buildings. “I am very happy and…

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