iFixit has pulled apart Framework's mini PC and it looks to be the AMD Strix Halo-powered desktop device I've been wanting for at least a week and more

iFixit has pulled apart Framework’s mini PC and it looks to be the AMD Strix Halo-powered desktop device I’ve been wanting for at least a week and more

Modular laptop maker Framework recently unveiled its new mini PC, the Framework Desktop. This cutesy computer is powered by AMD’s Strix Halo line-up, including the beefy Ryzen AI Max+ 395, which is a chip I’ve longed to see inside a mini PC since at least last week. Now, Framework has ripped one apart (gently) to…

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North Korea’s only Steam user disappeared yesterday, but not to worry: They’re back and gaming harder than ever

You will not, as a rule, run across many players from the Democratic People’s Republic of Korea (the DPRK, or North Korea) in the Steam community. In place of the world wide web, most DPRK residents keep to the Kwangmyong—the country’s nationwide intranet where you can find homegrown alternatives to Google (called Naenara, also the…

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The Making Of: Witchwood, Team17’s Abandoned Zelda Rival

“We were trying to be better than Zelda with the little things”. In 1994, the Wakefield-based developer and publisher Team17 revealed that it was working on a Legend of Zelda-style RPG called Witchwood. The game, which followed a young adventurer battling against an evil witch, appeared in various magazines throughout the decade, such as CU…

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HyperX FlipCast gaming microphone review

I’m old enough to remember when plug-and-play USB microphones were rubbish. Your alternative, however, was the murky, audio nerd-inhabited world of XLR, which required the use of a separate interface to connect a microphone to your PC. XLR is still the gold standard for professional recording gear, but the world of studio-style recording can be…

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This indie developer is making Titanfall 3 because EA won’t do it, and even in ‘pre-pre-pre alpha’ it’s one of the most fun shooters in years

Titanfall is one of my favourite FPS series of all time, and I’ll forever be bitter that EA canned it at its peak. It’s not Titanfall 2’s fault it was sent to the slaughter being released between Battlefield 1 and Call of Duty: Infinite Warfare. Actually, that’s EA’s fault. That frustration lives on all these…

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