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Hideo Kojima just found out that Konami turned down the chance to make a Matrix game 26 years ago: ‘If someone had told me, maybe there could’ve been a way to make it work’

In a recent interview with Time Extension former Konami executive Christopher Bergstresser revealed that, way back in 1999, the company was approached by the Wachowskis with an offer to make a Matrix videogame. The Matrix was released in June 1999 and had quickly become a smash hit, with this meeting apparently taking place in the…

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Devs lament Oblivion Remastered’s surprise release as Todd Howard eats their lunch: ‘I noticed a complete stop in game sales from about 2 pm onward on Oblivion day’

In terms of complexity, anxiety, and sheer turbidity, launching a videogame seems roughly equivalent to planning a land war on Mars. It’s a constant, 5D chess game with thousands of players and no clear ruleset, where definite victories become humiliating defeats—and vice versa—according to no obvious ruleset. But at least one thing is clear: you’re…

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Inversus Launches August 16 on PS4

Hi everyone, it’s Ryan from Inversus again. Earlier this year, I stopped by to announce that Inversus was heading to PS4. Today, I get to be more concrete and commit to getting it in your hands August 16! For those of you seeing the game for the first time, I’ve also brought some brand new…

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