The designer of cult classic King of Dragon Pass says his upcoming hellish heist game is pushing the boundaries of a concept he invented in 1999: 'There's really nothing else quite like it'

The designer of cult classic King of Dragon Pass says his upcoming hellish heist game is pushing the boundaries of a concept he invented in 1999: ‘There’s really nothing else quite like it’

In 1999, designer David Dunham and his studio A Sharp released King of Dragon Pass. Part mythic fantasy RPG, part cattle management sim, King of Dragon Pass was initially a commercial failure—but it gradually amassed a cult following, and is remembered today by those with excellent taste as one of the finest narrative experiences in…

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Off the back of Divinity’s new trailer Divinity: Original Sin 2 just shot back up the Steam charts, have fun in Fort Joy everybody

The trailer for Divinity, the new Larian joint, was one of the definite highlights of the announcements from this year’s Game Awards. Yes, I will play a Wicker Man folk-horror RPG from the people who brought us that creepy House of Healing monster hospital in Baldur’s Gate 3. The announcement has sent a bunch of…

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