Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: 'That made it very easy for this project to spiral out of control'

Lethal Company developer says the freedom afforded by text adventure design is why his latest game took 10 years to make: ‘That made it very easy for this project to spiral out of control’

Solo developer Zeekerss may be best known for Lethal Company, arguably the most influential game of the last few years. But it’s actually the latest in a long line of spooky experiences from the game design wunderkind. Previous projects include the lo-fi paranoia generator It Steals, the survival horror throwback Dead Seater, and the physics-heavy…

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‘Surprised there was anyone left to post this’: Fans react as The Elder Scrolls Online debuts seasonal content days after hundreds laid off from studio

For the first time ever, seasonal content is here for The Elder Scrolls Online. Return of the Thieves Guild, its inaugural season, has launched for the long-running MMO, something you’d expect fans would be all abuzz for—if not for the fact that ZeniMax Online Studios has been gutted as part of the mass layoffs at…

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New Dredge DLC approaching starboard side November 16

New Dredge DLC approaching starboard side November 16

Today, we’re incredibly excited to announce The Pale Reach, the first official expansion for Dredge.   Approximately six months ago, we set sail with the launch of Dredge, and the response has been nothing short of extraordinary. Players have been immersed in our atmospheric world, where eldritch terrors cast shadows over the life of a fisherman…

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‘What is it?’ We snooped around in our favorite gaming characters’ inventories: can you identify the weird stuff they’re carrying?

I love the subreddit r/whatisit for a couple of reasons. It’s a fun way to let people use their extremely niche knowledge to identify the unusual items people come across, but mainly it’s chance to see paranoid parents and insecure partners snoop around in their loved ones’ stuff and find what they always assume are…

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OUYA CEO Leaves, Confirms Razer Purchase

Razer announced on Monday that it has acquired the software assets of OUYA, the Android console that hit the retail chain in June 2013 after an amazingly successful Kickstarter campaign that churned out $8.6 million. Former OUYA CEO Julie Uhrman also confirmed the acquisition on Twitter, saying that she’s now pursuing her next project. .@Razer…

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Betty Boop, Blondie, and a slew of Mickey Mouse cartoons are entering the public domain, so let’s hope for something better than bargain bin horror games

Title 17 of the United States Code states that “in the case of an anonymous work, a pseudonymous work, or a work made for hire, the copyright endures for a term of 95 years from the year of its first publication.” (Or 120 years after its creation, whichever comes first). After that, it’s offered up…

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Interview: “It Felt Very ‘Computer-y’ To Give English Names To Things” – Hitoshi Sakimoto On Creating His Famous ‘Terpsichorean’ Sound Driver

“I’d get all excited just seeing something like ‘syntax error’ pop up on the screen”. In the world of video game music, Hitoshi Sakimoto holds a truly unique position. He began his career in composition at the tender age of 16, and in the 40 years which have passed, he has scored over 400 different…

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