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Skyrim realism mod fixes your vampire girlfriend, giving her a voice and look more suited to someone who just got out of a coffin after 2,000 years

Skyrim is not an enormously realistic game. Yes, I’m brave enough to say it. Magic? Not real. Dragons? Largely undocumented. Guys who get hit repeatedly by arrows before returning to their usual patrol routes? This only rarely happens. These departures from humdrum reality exist to make the game more fun, so fair enough, but some…

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Xbox December Update: Xbox Mobile App Updates, Bluetooth Low Energy (LE) Audio Support, and More

Category: Announcements December 16, 2025 Xbox December Update: Xbox Mobile App Updates, Bluetooth Low Energy (LE) Audio Support, and More Dean Shimabukuro, Senior Product Marketing Manager, Xbox Services Marketing Contents Here’s What’s New: A new store tab on the Xbox mobile app and Bluetooth Low Energy (LE) Audio support for the Xbox Wireless Headset In…

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Game of Thrones RTS has a dragon R&D team dedicated to answering burning questions like ‘do the dragons explode when they die?’

HBO’s first Game of Thrones series didn’t feature nearly enough dragon scenes, if you ask me. My favorite mythical beasties mostly showed up for a passing greeting or to die within seconds, but it sounds like that’s a problem PlaySide’s upcoming RTS, Game of Thrones: War for Westeros, could remedy. “The dragons have been a…

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Decrepit is a ‘dark fantasy first person soulslike’ in a castle full of zombies who’ll repeatedly drag your clobbered body back to the dungeons until you get good enough to escape

Tonight at The Game Awards, we were provided a first look at the latest permutation of the soulslike formula. Created by a former Starbreeze and Avalanche developer, Decrepit calls itself “a dark fantasy first person soulslike.” And based purely on the number of wretched undead being hacked at with medieval weaponry in its debut trailer,…

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2D Combat Racer Speed Brawl Hits PS4 Tomorrow

Speed Brawl, the stylish, anime-inspired 2D combat-racer, arrives at PlayStation Store on September 18. Today, we get to hear from the game’s Art Director, Eric Angelillo, and Creative Director / Writer, Lee Thomas, about some of the inspirations behind this loud and unabashedly fast game ahead of its release. Lee (L): We’d always pitch Speed…

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‘I did create a whole mood board’: Playing Leon Kennedy in Resident Evil Requiem was ‘uncharted territory’ for Nick Apostolides because the stakes were so high

Capcom tried to hide it for as long as possible, but fans managed to sniff out Leon Kennedy in Resident Evil Requiem long before the game launched. Even so, Leon’s grizzled appearance still managed to surprise some players. “He’s yet wiser to the world, he’s been through 25 more years of missions and bs and…

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