Geometry Survivor Brings Rogue-Lite Survival Auto-Shooter Action To Switch

No one at Embark could describe Arc Raiders before its extraction shooter pivot, leading to ‘playtest battles’ of competing directions for the game

Embark has not shied away from discussing its original plans for Arc Raiders, which were drastically different from what ultimately emerged. It was supposed to be a more PvE-focused game before it became the extraction shooter hit it is today. We stopped forcing the game [or games] we wanted, and we looked at the game…

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As Xbox eyes layoffs, Microsoft’s CEO says its videogames aren’t monetised enough—so it’s not the cancelled games or $68.7 billion deals or AI overspending, then

What’s the problem with Microsoft’s attitude towards videogames, one might ask? Could it be acquiring Activision-Blizzard for $68.7 billion and then laying off 1,900 people? Could it be shutting down projects that’ve been in development for years, which were actively liked by leadership? No, it’s the monetisation that’s the problem, obviously. Dummy. So sayeth Microsoft…

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‘It’s kind of like a blind date’: Fallout 76’s creative director discusses the shaky beginnings of life in Appalachia—’I view the initial launch as really the prelude’

25 major updates later, Fallout 76’s map has expanded its borders, added numerous storylines, and even allowed players to cut off their own noses and bask in the radioactive pools of the Wasteland. It’s certainly something to marvel at now, but it hasn’t always been like this. Fallout 76’s launch has gone down in the…

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